UPCOMING EVENTS


The Canadian premiere of Meta!

We have four demo stations at the We Are Wearables conference at the MaRS Discovery District Centre in Toronto on April 9, and we are featuring an application built by one of our Pioneers called Meta Museum.

Steve Mann, the Father of Wearable Computing and Chief Scientist at Meta, will give a panel discussion on Augmented Reality in Everyday Life.

More Details at: http://www.wearewearables.com/events/2015/3/2/april-2015-wwto-steve-mann-meta-ar-for-everyday-life

Join Meta in San Francisco!

We are bringing together AR/VR developers, designers, enthusiasts, seasoned mentors, and uber talented Meta engineers for a two day Unity & Meta SDK workshop followed by a cocktail party. This is a great opportunity to learn about augmented reality and the future of computing, and network with like-minded peers.

Cocktail Party

Thursday, April 30 from 6-9pm - open to everyone interested in Meta and AR/VR. Check out all the Augmented Reality apps built during the Meta Workshop over open bar and appetizers.

*Workshop & Hackathon *

Wednesday & Thursday, April 29-30, 9am to 6pm each day. The workshop will cover:

  • How to set up your Meta glasses and install the SDK
  • Unity 3D training
  • What's new in the latest SDK
  • How to solve common issues
  • How to make Meta user interfaces
  • How to build an app
  • How to manage complex Unity projects with version control
  • 1-1 Q&A with our lead engineers
  • Surface tracking, hand tracking, and more

In just two days you will build your own Meta app in Unity to present at the cocktail party on Thursday night!

metaworkshopsf.eventbrite.com

More Details at: http://www.eventbrite.com/e/meta-ar-workshop-cocktail-party-sf-tickets-15472930953

Thursday, April 30 from 6-9pm - open to everyone interested in Meta and AR/VR. Check out all the Augmented Reality apps built during the Meta Workshop over open bar and appetizers.

More Details at: http://www.eventbrite.com/e/meta-ar-workshop-cocktail-party-sf-tickets-15472930953

How to do more complicated things with markers.

Prerequisite

  • Basic understanding of Unity
  • A basic understanding of Meta

Topics

  • Tracking in C# (Marker, Surface & SLAM)
  • Marker recognition event
  • Turning off visible marker target

Register to attend the live webinar or view a past recording.

More Details at: https://metaglasses.wufoo.com/forms/meta-webinar-registration/

Doing more with your hands.

Prerequisite

  • Basic understanding of Unity.
  • A basic understanding of Meta.

Topics

  • Accessing the data.
  • Finger trail.
  • C# Gestures

Register to attend the live webinar or view a past recording.

More Details at: https://metaglasses.wufoo.com/forms/meta-webinar-registration/

The absolute basics for anyone's first time in Unity or Meta.

Topics

  • Set layout
  • Explain windows
  • Build helloMetaWorld
  • First taste of SLAM

Register to attend the live webinar or view a past recording.

More Details at: https://metaglasses.wufoo.com/forms/meta-webinar-registration/

A look at the Meta SDK's features in more detail.

Prerequisite

  • Basic understanding of Unity

Topics

  • MetaBody’s
  • MetaBody in C#
  • SLAM in C#
  • Introduction to Tracking
  • Introduction to MGUI

Register to attend the live webinar or view a past recording.

More Details at: https://metaglasses.wufoo.com/forms/meta-webinar-registration/

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